//
//  YXHallController.m
//  彩票
//
//  Created by mac on 15-3-25.
//  Copyright (c) 2015年 mac. All rights reserved.
//

#import "YXHallController.h"

@interface YXHallController ()

@end

@implementation YXHallController

- (void)viewDidLoad {
    [super viewDidLoad];
/*
    //    // 添加左侧按键
//    self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"CS50_activity_image"] style:UIBarButtonItemStylePlain target:self action:@selector(activity)];
    // 创建按钮
    UIButton *btn = [[UIButton alloc] init];
     // 设置高亮和默认时的图片
    [btn setImage:[UIImage imageNamed:@"CS50_activity_image"] forState:UIControlStateNormal];
    [btn setImage:[UIImage imageNamed:@"NavInfoFlat"] forState:UIControlStateHighlighted];
    [btn setTitle:@"哈哈" forState:UIControlStateNormal];
   // 设置FRAME
    [btn sizeToFit];
    // 点击事件
    [btn addTarget:self action:@selector(activity) forControlEvents:UIControlEventTouchUpInside];
    // 设为barbuttonitem
    
    self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithCustomView:btn];
 */
    self.navigationItem.leftBarButtonItem = [UIBarButtonItem initWith:@"CS50_activity_image" andSelecte:@"NavInfoFlat" andTitle:@"哈哈" andTarget:self andActivity:@selector(activity)];
    
}

//- (UIBarButtonItem *)creatBarButtonWith:(NSString *)norImage andSelecte:(NSString *)seletedImage andTitle:(NSString *)title
//{
//    // 创建按钮
//    UIButton *btn = [[UIButton alloc] init];
//    // 设置高亮和默认时的图片
//    [btn setImage:[UIImage imageNamed:norImage] forState:UIControlStateNormal];
//    [btn setImage:[UIImage imageNamed:seletedImage] forState:UIControlStateHighlighted];
//    [btn setTitle:title forState:UIControlStateNormal];
//    // 设置FRAME
//    [btn sizeToFit];
//    // 点击事件
//    [btn addTarget:self action:@selector(activity) forControlEvents:UIControlEventTouchUpInside];
//    // 设为barbuttonitem
//    
//    return [[UIBarButtonItem alloc] initWithCustomView:btn];
//}

- (void)activity
{
    YX_SHOUW_METHOD_INFO
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

#pragma mark - Table view data source

- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
#warning Potentially incomplete method implementation.
    // Return the number of sections.
    return 0;
}

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
#warning Incomplete method implementation.
    // Return the number of rows in the section.
    return 0;
}

/*
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:<#@"reuseIdentifier"#> forIndexPath:indexPath];
    
    // Configure the cell...
    
    return cell;
}
*/

/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the specified item to be editable.
    return YES;
}
*/

/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
    if (editingStyle == UITableViewCellEditingStyleDelete) {
        // Delete the row from the data source
        [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
    } else if (editingStyle == UITableViewCellEditingStyleInsert) {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
    }   
}
*/

/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/

/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the item to be re-orderable.
    return YES;
}
*/

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
